How to draw a man using a steampunk cannon

How to draw a man using a steampunk cannon

Step 1:

How to draw a man using a steampunk cannon

Okay, now draw these lines to calculate the overall proportions. Red = head, blue = neck, green = torso, black = upper leg, green blue = lower leg. You can reduce the neck or torso if you wish, as they were quite long.

Step 2:

For the guidelines of the head, draw a circle-like shape and then draw your chin.

Step 3:

Add details to the head. To achieve the “mad” look, I kept his hair simple and made the nose less prominent. We do detail so we can see any mistakes made in the overall structure. If the head looks bad, you can erase it and start over from step 2.

Step 4:

Draw your torso. To show the upper torso create an oval shape and connect it with the head. I was quite thin on my upper torso and thick on the neck, which brought me close to the uncanny valley. For safety reasons, you might want to have a longer torso and a smaller nek. To show the beginning of the arms, draw a circle. Add a little detail.

Step 5:

To indicate where the legs begin, draw a circle. This should be connected to the upper body with lines. If you are only interested in the upper body, skip this step.

Step 6:

To show the wrists and elbows, draw circles. To avoid getting it wrong, draw lines between the elbow/wrist and the shoulder/elbow. This tutorial will show you how to make a steampunk gun. When we are doing the line art, draw a rectangle with some irregularities. It should cover the hands.

Step 7:

To show the knees, draw circles. The guidelines for the legs can be drawn by connecting the circles to the hip circle and then drawing the portion of the leg below the knee.

Step 8:

Let’s now move on to the line art. This is easy to explain, and many people have their own ideas about how to draw the lines. Just try to make sure that there are ripples/winkles/threads in the clothing/hair, and no ripples in the skin/metal.

Step 9:

Let’s now discuss the color. This is pretty obvious, and most people have their own ideas about how to achieve the details.

Step 10:

You can add wrinkles to the clothing, shadows, and other details (as I mentioned in step 8). Have fun. This tut is mostly about proportions so I won’t be showing you how I shaded the images as that would be too complicated.

How to trace/reference an image for guidelines

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